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8 min read
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User experience and Interaction Design have become increasingly popular fields in the last decade. Companies are becoming more UX mature every day and strive to deploy design thinking methodologies and other popular frameworks in their everyday work life. Despite that, we as designers still face obstacles while communicating with stakeholders during the product design process.
One of the most significant factors is that people involved with the project sometimes underestimate the value of allocating time and resources to the most crucial phase of the design process — empathizing. Most of them believe that they already know the right solution and that there is no need to research and understand their users' needs.
So, we will discuss why the empathize phase matters in the UX design and point out the primary reasons it might be beneficial for the overall results to be viable.
The brilliance of design thinking is that it places the user at the center of all project processes and ensures that they're tailored around the user's needs. This essential process begins with the empathizing step (There are five stages in the design thinking process: empathize, define, ideate, prototype, and test).
Empathize is the most common approach to understanding your user's needs and pain points and ensuring that you're solving the right problem.
We need to do something very simple for this phase: put ourselves in users' shoes to understand what they think and how they feel. To do that, this process usually involves a lot of UX research processes, such as conducting surveys, interviews, and observation sessions that may take too much time. That's usually why this phase is sometimes underestimated or skipped altogether.
The process may take up to 6-7 weeks (depending on the project), which creates the most barriers. In most cases, stakeholders and decision-makers do not want to allocate "so much time" to understand their users. It's like shooting in the dark since you're guiding the entire product design process blindfolded, which ultimately results in a lot of time and money being burnt on a product that's ultimately irrelevant to your customers. And no one wants that. So here is why it is so important not to take the Emphasize phase for granted.
Let’s imagine we are building a social aid platform for people with low income. Let’s suppose we decided to skip the empathize phase and started to build the platform for the web with fancy and beautiful graphics and animations. There is a high chance that the product might not succeed, and the effort and resources might be just wasted. Wonder why? Let's dive into more details.
If we conduct the research in the empathize phase in design thinking, it might show that most low-income users do not have a personal computer or laptop and only own mobile phones. That means that due to a usually lower RAM on mobile phones, our users wouldn't even be able to see those graphics and complex animations properly. On the contrary, they would require a simple website working on low-quality devices with no lags and, most importantly - an excellent responsive design.
Now, Let's take a real-life example of Premier smokeless cigarettes.
R.J. Reynolds, the second-largest tobacco firm in the United States, began selling smokeless tobacco in 1988 as a safer alternative to smoking a cigarette. However, on top of doubts about the product's actual safety, users missed the familiar characteristics of traditional cigarettes, such as the smoke, the burn, and the flick. Another concern was the commonly mentioned terrible chemical taste, which one user compared to "burning plastic."
Reynolds had invested over $1 billion in the product before pulling it off the market within a year.
This product didn’t work out because the company did not conduct any proper research to determine what smokers loved about cigarettes and smoking. Those insights would have been highly beneficial for the company in making their innovative idea viable and effective. It could also save the frustration of many users who could have provided positive feedback. Not to mention the potentially avoidable waste of $1 billion.
However, the company either disregarded/or did not fully complete the Emphasize phase, and the product ultimately failed.
The role of customer feedback, user research, and analysis is crucial even for making incremental changes to the project. You can’t change the users' behavior unless you fully understand their reasoning behind it, so conduct the proper UX research and observe your users' behavior. Otherwise, there is a huge chance your product ends up the way it ended in the previous example.
Here's why:
Suppose you're still stuck with time restraints and can't go to the entire length of an in-depth emphasize phase. In that case, there are always some habits that you can incorporate into your team's workflow to provide ongoing feedback from the user instead of dedicating a separate chunk of time to the emphasize phase. The critical point is to keep communicating with our users and build continuous product discovery habits. In other words, we have to permanently test the product with our customers and conduct some interviews.
Iconic people in the industry, such as Teressa Torres and Laure Klein, share different methods for building products. Here are some of the essential techniques for getting the continuous feedback from users:
In a word, keep in mind that the research and empathizing phase is never worth skipping. There are far too many UX research methods for conducting research that is inexpensive and simple. So, if we want to create relevant, usable, and viable products, we have to keep listening to our customers and understanding their needs.
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